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| GNOME |
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| Gnomes are distant cousins of the Dwarves. They are about the same height |
| as Dwarves, but are considerably slimmer. Long ago a tribe of Dwarves |
| made its home on the surface, far from their ancient home. Over the |
| centuries this tribe changed, becoming less dependant on their muscles |
| and more on their mind. As this progressed, the natural technological |
| of the Dwarves was changed into something more refined than metallurgy or |
| mining -- machinery. Where an Elf sees a waterfall and thinks of its |
| natural beauty, and a Dwarf sees only the precious stones being smoothed |
| in its waters, a Gnome plots water-wheels and dams. Gnomes are cunning |
| and inventive, always thinking up new plots and trying to devise more and |
| more efficient ways to do things. Gnomes make proficient Mages and |
| Thieves, because they have the natural intelligence and curiosity needed |
| to be a Mage, and the knowhow to get by devices. Gnomes can see fine in |
| the dark due to their Dwarven ancestry, as well as a having a slightly |
| increased resistance to mind-affecting magic. |
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| Strength:35 Agility:45 Intellect:45 Wisdom:40 Health:45 Charm:35 EXP:+25% |
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| Racial Abilities: Extra Magic Resistance, Night Vision, Extra Defense |
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