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| KANG |
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| Imagine a cross between a snake and a lizard, standing on two feet like |
| a human and with the intelligence of a predator, and what you have is the |
| Kang. They are a mysterious folk from the depths of secluded swamps and |
| jungles, and are rarely seen in mannish cities. When they do venture |
| forth, it is usually to see the odd splendour of the outside world, and |
| so the specimens encountered outside of their homes are usually more |
| intelligent and friendly than their exotic jungle brethren. Kang are |
| tall, some nearing seven feet in height, and are broadly muscled. Their |
| scaly skin is not much thicker than human skin, and is a different colour |
| for each individual. They have a strange loping walk, and are not very |
| flexible, which is odd since they are snake-like. Kang appparently |
| worship a deity of Peace and Healing, and many of them are Paladins, on |
| some personal crusade to extinguish evil in the world. They are fierce |
| fighters, but do not do well in Magery. They make good Clerics, Warriors |
| and Witchunters. They are also apparently immune to poison of any kind. |
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| Strength:55 Agility:30 Intellect:30 Wisdom:45 Health:50 Charm:30 EXP:+10% |
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| Racial Abilities: Poison Immunity |
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